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The Design Lab Blog

with Myles Blasonato

Tag: making micro-interactions fun

Applying the Play Principle to Your Micro-Interactions

Posted on March 3, 2025March 2, 2025 by Myles Blasonato in Analysis, Blog, Game Design

Game design isn’t just about the grand mechanics - it’s about the small, moment-to-moment interactions that make a game feel alive. Every action, from pressing a button to moving a character, should feel inherently satisfying. This is the foundation of The Play Principle - where every micro-interaction is designed to be engaging, playful, and rewarding...

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