The Problem With Modern Immersion: Why Looking Real Is Not Enough

A lot of modern games look immersive before they actually feel immersive. The lighting is expensive. The animations are polished. The worlds are huge. Characters blink, breathe, sweat, stumble, and stare dramatically into the middle distance. Everything looks like it should pull the player in, but somehow the experience can still feel strangely hollow. That is the problem with modern immersion...